For this production blog update, I just wanted to include some pictures of my status with my town. I have modeled a couple different buildings and played around with placing them everywhere to make each block look different. It was important that when the camera was at ground level you couldn't tell that there is nothing behind the buildings, so adding the buildings in the background street was crucial. To finish the town, I have to find some free 3D tree assets to populate the middle green area of the square and texture everything which I'm looking forward to (even though it may end up being tedious). Once that is done I will be ready for rigging!